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02/09/2019 18:19:42  

thegarbz writes: It seems not a day goes by without yet another story reflecting poorly on major browsers. Not uncommon are stories that are mixed with a degree of bloat, either discussing rarely used features or directly criticizing memory consumption of major browsers. Unfortunately memory consumption is quite often the result of complete feature implementation of technologies used on the web, including DRM for streaming services and WebRTC. Other times it's the result of security measures, feature creep, or poor coding. So in 2019 for those of us with slower tablets, what browser do you use as an alternative to the big two? How well does it work with the modern HTML5 internet? Are websites frequently broken does the simplicity of other browsers largely go unnoticed?

Read more of this story at Slashdot.

11/08/2019 11:18:55  

dryriver writes: Thousands of charmingly old-fashioned computer and console games from the 8-bit, 16-bit, MS-DOS era are easily re-playable today in a web browser -- many Abandonware websites now feature play-in-browser emulated games. Here is a video of 101 charming old MS-DOS games, most of which can be re-played on Abandonware websites across the internet in seconds. But what about today's cloud-linked, DRM crippled games, which won't even work without Steam/Origin/UPlay, and many of which don't even allow you to host your own multiplayer servers anymore? How will we play them 20 years from now -- on what may be Android, Linux or other OSs -- when they are tethered into the cloud? And is writing a fully-working emulator for today's complex Windows/DirectX games even feasible? How will Abandonware work 20 years from now?

Read more of this story at Slashdot.